PropulsionLab
Interactive rocket engine simulator — liquid engine cycles and solid motor grain burnback, modeled against real published engine data.
LaunchSkyLakes is built by engineers who taught themselves rocketry — so giving back to that community isn't an afterthought, it's the point. These are the same tools we use to design our launch vehicles, opened up for anyone who wants to learn.
Interactive rocket engine simulator — liquid engine cycles and solid motor grain burnback, modeled against real published engine data.
LaunchAscent and orbital-insertion trajectory planner, including powered-landing return profiles for reusable first stages.
In DevelopmentStage mass budgeting and structural margin checks for tank domes, interstages, and primary load paths.
In DevelopmentRe-entry and engine thermal-load modeling — TPS sizing against aerothermal and combustion heating.
In DevelopmentThese are educational and internal engineering tools intended for exploration and early-stage analysis. They are not certified design software and must not be used as the sole basis for flight-hardware decisions.